The Damned Bargain

Koro Club's cursed progression line for Hexbags, ritual hunts, and one-book black-market magic.

This is a layered dark-fantasy system built around custom animal drops, trap-grade Hexbags, ritual coordinates, a summoned boss, the Book of the Damned, and The Hollow Mage at spawn.

Core Identity

Dark-Fantasy Progression

Forbidden crafting, occult rituals, trap play, and a high-value cursed boss loop.

Boss Reward

Book of the Damned

A custom RPG Bundle textured book used as the license for one real bargain.

Spawn NPC

The Hollow Mage

The cursed bargain master who opens the menu and consumes the book.

Trap Role

Hexbags

Used in chests, barrels, item frames, bait rooms, defense setups, and PvP ambushes.

Core Gameplay Loop

From animal hunting to a cursed bargain.

01

Hunt vanilla animals and creatures for cursed custom materials from the redstone_labs pack.

02

Craft standard Hexbags that work as traps, thrown curses, and ritual ingredients.

03

Push that progression into a Damned Hexbag, then a Damned Compass, then the final summoning relic.

04

Travel to the attuned ritual site at night and perform the summon near the revealed coordinates.

05

Kill the boss, recover the Book of the Damned, and redeem it with The Hollow Mage for one major bargain.

What Makes It Valuable

Standard Hexbags can be thrown or activated as curse items, then usually become a Used Hexbag.
Hexbags can also be hidden in chests, barrels, and item frames as proximity traps for raids, bait rooms, and base defense.
Trap rules are meant to ignore the owner, avoid teammates when team logic exists, and fail inside spawn-protected or blocked areas.

Important Ingredient Note

Burnt Rings are part of Hexbag recipes, and the whole system is tied into Soul Gems, Hearts, and rare cursed ingredients. Those components are part of the ritual identity, not filler mats.

Hunter's Ledger

The system starts with custom drops, item-first discovery, and cursed scavenging.

The Hunter's Ledger is built around materials first, not mob names first. Players browse each icon and hover to see which animals drop it.

Animal Fat

Cow, Sheep, Mooshroom

Pig Bristle

Pig

Thick Fur

Sheep, Wolf

Goat Hair

Goat

Camel Hair

Camel

Hoof

Goat, Horse, Mule

Keratin

Horse, Donkey, Turtle

Fluffy Tail

Rabbit

Small Tooth

Rabbit, Cat

Fox Pelt

Fox

Sharp Tooth

Fox, Wolf

Hairball

Cat

Ocelot Pelt

Ocelot

Exotic Feather

Parrot, Chicken

Eggshell Powder

Chicken

Royal Jelly

Bee

Bat Wing

Bat

Bear Pelt

Polar Bear

Marrow

Polar Bear, Turtle

Claws

Panda

Fungi Tuft

Mooshroom

Sniffer Fur

Sniffer

Strider Skin

Strider

Swampy Oil

Frog, Squid, Tadpole

Fish Scales

Axolotl, Cod, Salmon, Pufferfish, Tropical Fish

Fairy Dust

Glow Squid, Allay

Jawbone

Dolphin

Standard Hexbags

Hexbag of Rot

Decay, sickness, spoiled flesh.

Ingredients

Animal Fat, Swampy Oil, Fungi Tuft, Burnt Ring, Rotten Flesh

Effects

Slowness, Hunger, Weakness

Hexbag of Teeth

Ripped fangs and biting pain.

Ingredients

Sharp Tooth, Small Tooth, Claws, Jawbone, Burnt Ring

Effects

Direct damage, Wither, Mining Fatigue

Hexbag of Feathers

Wrong wind and cursed lift.

Ingredients

Exotic Feather, Bat Wing, Fairy Dust, Swampy Oil, Burnt Ring

Effects

Levitation, Nausea, Slow Falling, Pushback

Hexbag of Binding

Restraint and anti-escape stitching.

Ingredients

Thick Fur, Goat Hair, Camel Hair, Hoof, Burnt Ring

Effects

Heavy Slowness, Weakness, Temporary pearl lockout

Hexbag of False Blessing

Tempting miracle that turns cursed.

Ingredients

Royal Jelly, Fairy Dust, Marrow, Soul Gem, Burnt Ring

Effects

Regeneration first, Weakness after, Wither after

Secret Hexbags

Hexbag of Dominion

Advanced war-hex built for hard control.

Damage, Darkness, Heavy Slowness, Weakness, Stronger pearl lockout

Hexbag of Eclipse

Advanced shadow panic curse.

Damage, Blindness, Wither, Nausea, Levitation

Used Hexbags

After many curse activations, a Hexbag becomes a Used Hexbag: the torn, spent remnant of a pouch that has already burned its curse energy.

Ritual Progression

Damned Hexbag

Built from lower Hexbags and rare cursed ingredients. It is a progression step, not the final summon.

Damned Compass

Combines the Damned Hexbag with a normal compass and ritual materials. It reveals one cursed ritual site.

Summoning Hexbag

The final occult relic used near the assigned ritual coordinates at night to invoke the boss.

Ritual Site Rules

Summons require the correct world, the correct site area, night time, and use within the configured radius around the chosen ritual coordinates.

Boss Encounter

The ritual announces itself server-wide.

The ritual boss is based on the 1bit_elite_evoker setup and is treated like a major cursed encounter, not a normal mob.
It has a boss bar, extreme pressure, and may be accompanied by a baby or minion evoker companion.
Only the main ritual boss is meant to pay the real reward.

Broadcast

The summon announcement includes the summoning player, boss name, world, and coordinates to create hype and competition.

The Hollow Mage

The Hollow Mage stands at spawn as the system's cursed anchor. He explains the progression through spawn holograms and opens the final Damned Bargain menu through a direct right-click interaction.

Any player can inspect the Damned Bargain menu and grimoire pages.
Real trades are blocked unless the player actually has the Book of the Damned.
Secret recipes stay sealed until unlocked through the bargain flow.

Major Bargains

Shard to Coin Trade

A cursed exchange rite that converts shards into coins at 108 shards per coin.

108 shards per coin | 1 Hexbag | 1 LifeSteal Heart | Supports 1 to 1000 coins

Cursed Weapon Trade

A premium relic weapon bargain tied to RPG bundle weapon content and advanced reward flow.

Coins | Multiple Hearts | Rare Hexbags

Elytra Trade

A one-per-trade cursed wing bargain with a fantasy Elytra reward.

Hearts | Netherite upgrade templates | Diamonds | Money

Secret Recipe Unlock

Knowledge purchase that reveals sealed Hexbags like Dominion and Eclipse.

Book of the Damned | Heart | Netherite | Money

One Book, One Power Move

The Book of the Damned is consumed when a real bargain completes. The menu is readable for everyone, but the prestige sits in who actually arrives with the book.